In addition to searching these apartments for various goods, you can also fool around with and fix up the Security Droid roaming the halls of the apartment building. Take him out with ease, check to see if he's carrying anything you can take, and grab the Computer Spike, Medpac and the 14 Credits. This time a lone thug will open fire on you. Then, approach the foot locker on the top end of the room to acquire Parts, a Computer Spike, and 7 Credits.Īgain, the next apartment will be open. Kill them both and scour their bodies to see if they have anything. As soon as you enter, two more (weaker than the last) gang members will attack you. The very next apart will also be open and provide you with much of the same. In the foot locker on the top of the room, you'll acquire 16 Credits, three Parts, and two Frag Grenades. In the one container, you'll find two Medpacs. What's really of interest in this particular room, however, are the two containers in the room. When you kill them, make sure to collect what's on both of their bodies. That's a good thing, however, as they are both fairly powerful and worth plenty of experience. Within, two Vulkar foes will immediately begin to attack you, so you'll have little choice but to fight back. Equip the armor on whoever you want (it's rather strong) and then move on to the next room.Īs we get to the next apartment, that door will also be open.
Within this foot locker? Echani Fiber Armor and 50 Credits. The Proper order to open the locker without exploding is Elinda, Ujaa, Ujii, Loopa, Fodo, Ashana. You can read up on the popular band with this item.
Go to the computer console in the right corner of the room and examine it to get and item called The Twisted Rancor Trio. Within are a bunch of holograms with popular band members showing on each when you examine them. The next room we come across has an open door that we don't need to lock pick. In any event, the foot locker located in the room along with him has a Computer Spike, some Parts, and 13 Credits. Kill him for experience and take what's on his corpse or leave him alone. He's inconsequential so it doesn't really matter what you do to him. You can talk to him and such, persuade him to trust you, or simply kill him. Pick the lock and enter to meet a rather angry Twi'lek. The first door we get to as we work our way counter-clockwise is a door locked via Low Security. Keep in mind that you will encounter and fight more gang members and the like within the apartment building (without having to enter any of the apartments themselves), but that's good for experience points. Lets work counter clockwise from the entrance into the apartment building.
The entire apartment complex thing should be quite familiar to you by now. Across from the elevator is another door, in which leads to a Lower City apartment complex. Head to the elevator where we originally got to the Lower City via. When you know the scene is safe, all of the corpses are completely cleaned of any valuables they have and you're healed up by either using Medpacs or going to the Upper City to heal yourself at the clinic, we're ready to proceed onward with our mission. You'll learn a lot about the gangs and such through listening. You'll fight primarily Vulkars, although everyone will be in on the mix eventually.Īlso, make sure to listen to the various dialogue in the cutscenes you encounter as you fight. You're essentially caught in the middle of a three way conflict between Davik's crime syndicate, the Swoop gang that's not giving anyone any problems (the Hidden Bek) and the Swoop gang that's being really difficult to everyone (the Vulkars). Make sure to search their bodies as well. The enemies down here are numerous and they are tough, so if you don't want to waste Medpacs, take as many trips as necessary to the Upper City and go to the clinic to heal yourself. You'll know when you do because the battle prompt will come up. To avoid the confusion when we're doing important things, here's what I suggest you do - run up and down the main stretch in the Lower City and simply kill all of the enemies you come across. Basically there's quite a bit we have to do down here but it's a very hostile area.